Design the Campus: Introducing a Toolkit for Developing Creative Learning Spaces

Design education involves various teaching, learning, and designing activities, such as idea generation, writing, sketching, computer-work, planning, lecturing and listening to presentations, team work, discussions, model making, and prototyping. All these activities require particular environments. The question how these activities could be facilitated through the physical environment of the design...

Spotlight Space: CLUTCH LAB middle school space

Active Learning...From A Bird's Eye View Designer: Joey DiPuma, Flagler County Coordinator of Innovation “Close your eyes... Now imagine a learning environment that has been doused with technology, flexible, attractive learning solutions, bright colors, soft seating, standing desks, writable surfaces, shared screens, team-tailored curriculum and a superabundance of maker materials....

State Filings Seem To Contradict SDSU West Pitch That The University Is Out Of Space | KPBS

San Diego State University appears to be using its classrooms less efficiently than the state would like. The university says the state’s guidelines are out of touch with how campuses are used.Sourced through Scoop.it from: www.kpbs.orgWe all struggle with 'space utilization' numbers. We've heard from many FLEXspace members who say...

Decreasing Campus Energy Use With Flexible Classrooms and e-Learning

The Australian National University is preparing an Energy Master Plan. The aim is "... to create an Australian world class energy efficient, low-carbon, least-cost campus ...". One target in the existing ANU Environmental Management Plan 2017-2021 is to "Reduce energy use per person by 20 per cent by 2021". New forms of education can help,...

Evaluating 21st Century Learning Environments 

Sourced through Scoop.it from: e21le.com'Contemporary learning spaces, often termed ‘new generation learning environments’ (NGLEs), have been developed in schools and universities in a number of countries during the past decade (OECD, 2013). However, critical analysis of the learning environments research literature suggests that little rigorous assessment or evaluation of their educative...

VITaL: The Future of Immersive Learning at SDSU

In Fall 2017, SDSU’s Instructional Technology Services (ITS) launched the Virtual Immersive Teaching and Learning (VITaL) initiative, providing a variety of virtual reality (VR), augmented reality (AR), mixed reality (MR), and 360º-video immersive tools for use across the SDSU pedagogical spectrum. Today, VITaL serves as an incubator to enable experiences that would...

As Universities Go Online, Architects Rework Buildings For ‘Active’ Learning

In an interview with Forbes.com, Andy Cohen, one of two Gensler Co-CEOs, underlines his three bucket-principles: one, make design for learner-centered, learner-led education. Two, create flexibility adaptable spaces. Three, enable “learning everywhere,” at any time.Boiling this down to places and spaces, Cohen is seeking an architecture that maximizes the benefit...
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